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Made for the Kenney Jam 2022

Created in 48 hours, debugged exports for another 2, didn't make the deadline, oops. I can't quite recommend using alpha builds of game engines, even as cutting edge as they are.

Art by Kenney: https://www.kenney.nl/assets/pixel-line-platformer

Music by Centurion_of_war: https://opengameart.org/content/a-wish-to-fulfil

Sound Effects made in ChipTone: https://sfbgames.itch.io/chiptone

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