Rampant Growth
Made for the Kenney Jam 2022
Created in 48 hours, debugged exports for another 2, didn't make the deadline, oops. I can't quite recommend using alpha builds of game engines, even as cutting edge as they are.
Art by Kenney: https://www.kenney.nl/assets/pixel-line-platformer
Music by Centurion_of_war: https://opengameart.org/content/a-wish-to-fulfil
Sound Effects made in ChipTone: https://sfbgames.itch.io/chiptone
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